Render
Guides: 38 · Sections: 6
Render credits and plans4
- What each render quality costs in creditsLearn which render qualities are free and which are charged credits.
- How per-user render credits workLearn how monthly render credits behave when they are allocated per user.
- How free monthly render credits are applied cheapest-firstSee how each billing cycle's free render credits are calculated and spent across renders and AI enhancements, and what changes on the per-seat scheme.
- How the render overage cap worksLearn how the overage budget is managed from the Admin Portal.
Lighting and materials16
- Adjust multiple light sources in one fixtureGive each light source in a single fixture its own position, light type, intensity and color, and add strip lights inside cabinets and on ceilings.
- Make strip lights glow without adding light sourcesLet strip lights glow from their material emissive intensity instead of adding a separate light source for them.
- Add props and custom materials to make spaces lived-inPlace props and custom materials in your scene to make spaces feel lived-in, then adjust each prop's dimensions after placement.
- Adjust material properties for realistic renderingTune texture, specular, roughness, metalness and transmission on a material so it renders more realistically.
- Check and adjust material settings for textures and reflectionsOpen a material's settings panel to see whether it is a texture or a colour, check the texture's width and height, and adjust reflection-related parameters.
- Choose an environment map matching the scene and adjust its intensityPick an environment map that suits your scene, tune its intensity, and adjust the sun so it lights the scene from the side you want.
Show all (16)
- Choose between a spotlight and a point lightLearn how a spotlight's defined beam angle differs from a point light that emits light in all directions.
- Copy one spotlight after adjusting to avoid editing each individuallyUse the copy/array tool to set the distance between copies or a fixed number of copies, and use a base point for placement.
- Edit a material and apply it to all instances in the designEdit a material in the design's Material Editor and apply it to every object using it in this design only, then reset it to its catalogue properties when needed.
- How editing a material updates all objects sharing itLearn how changing a material's properties automatically updates every object that uses the same material.
- Point and spot light settings for design lightsLearn which settings Point Light and Spot Light expose, including the Advanced options that only spot lights have.
- Read a light's intensity value at the current heightSee the intensity value of the selected light at the current position or height in the panel.
- Replace window glass with plain library glass for outside visibilityControl any 3D object's materials by replacing them with custom materials, and change props' material and colour to match the design theme.
- Set specular, roughness and metal values per surface typeSet the right specular, roughness and metal values for each surface type before you render.
- Set up lights before using Enhance with AISet up your lights first so Enhance with AI turns your render into a photorealistic image without drifting geometry.
- Set window glass transmission to 0.8 and apply to all instancesSet the window glass transmission value to 0.8 and apply it to every instance of the material so the glass behaves consistently across the whole model.
Screenshots and AI enhancement6
- Capture a still image with the 3D view screenshot optionClick the screenshot option in the 3D view to capture the current view as an image you can use directly or enhance with AI.
- Capture a view angle with Screenshot AI EnhancementCapture the exact view angle and get AI-enhanced visuals immediately, without running the full HD rendering process.
- Use a screenshot as the source for an AI enhancementCapture a screenshot and pass it as the reference so the enhanced result is queued to the Rendered Images tab like any other enhancement.
- How AI Enhance works and when the button appearsLearn what the AI Enhance pass does to a completed still render, when its button is offered, and what it costs.
- How enhanced output resolution worksLearn how AI enhancement always delivers a 4K JPEG at 3840 pixels on the long side, whatever the source render quality.
- Understand the Fire Render dialog's render options and timingsLearn what the Fire Render modal offers, which options are marked Free or New, and where the only timings appear.
Post-processing and image adjustments3
- Adjust brightness, contrast, sharpness, temperature and saturationTune the look of your render with the in-built post-processor and grab quick captures for client presentations.
- Edit a fired render with post-processing controlsOpen a fired render and adjust its brightness, contrast, sharpness, temperature and saturation with a before/after preview.
- Refire a render against the current designRe-shoot an old Gallery render from its original camera and settings so later design edits appear in the new image.
360° renders and tours4
- Create a 360° render and turn it into a shareable tourPlace a 360° camera, render it, and turn the gallery item into a tour you can share as a web link.
- Understand queue rank and ETA on queued rendersLearn what the Queue Rank and ETA on an In Queue render card mean and why an ETA sometimes doesn't appear.
- Understand render quality options, queue behaviour and hidden rendersLearn how the Fire Render quality and 360 buttons queue jobs, what the Gallery shows while a render is pending, and what deleting a render actually does.
- Understand render statuses: In Queue, In Progress, completed, failed, retryingLearn what each render status means and why retrying and multiple attempts are normal automatic recovery rather than a broken render.
Render problems and fixes5
- Fix exterior light leaking into interior rendersStop washed-out, unnaturally bright interiors by adding or unhiding a ceiling slab on the floor you are rendering, or by lowering Map Intensity and sun intensity if the open-top look is intentional.
- Fix grooving in default renders with reenhance or external AICorrect visible grooving or artifacts in a default render by re-enhancing it or processing the image with an external AI tool.
- Fix RENDERING_DISABLED_FOR_DESIGN_BRANCH on a design branchFind out why a render was refused on one design branch and how to get rendering enabled again.
- Retry AI enhancement when artifacts appearRun the AI enhancement again, with the same or different settings, when an AI-enhanced render shows unwanted additions or modifications.
- Why old designs render with brighter lighting after openingLearn why an old design's saved environment map silently falls back to Sky and how to spot and fix it.