Catalogue
Guides : 482 · Sections : 7
Structure et hiérarchie du catalogue41
- Add a hardware subcategory such as drawer channelsCreate a new sub-category under a hardware category so you can add hardware items such as drawer channels to your catalogue.
- How furniture is organised in the admin catalogueSee how the admin catalogue's furniture section holds modular and non-modular furniture, with modular items grouped into categories and individual units added under them.
- Check the warehouse before recreating shutter designsFind missing shutters in the warehouse and copy library designs into a client's own shutter categories instead of recreating them.
- Create a dedicated category and subcategory for reusable wall unitsSet up a brand-specific category with subcategories so designers can pick, drop and resize reusable wall units instead of rebuilding them.
- Create separate categories for each hardware typeGive each hardware type its own category so draw systems, channels and hinges stay separate in the design portal.
- Name and place items so designers can find themName each item after the unit type it is and file it in the matching sub-category, updating SKUs for minor variations.
Tout afficher (41)
- Set up the admin portal and manage catalogue rolesSign in to the admin portal to edit the catalogue and grant the Catalogue Manager role for shared publishing.
- Add a subcategory and clone a material group into itCreate a new material subcategory, then clone an existing material group into it and adjust the materials as needed.
- Add subcategories and groups from the catalogue screenCreate new subcategories and groups from the controls shown while viewing subcategories and groups.
- Apply a tag to a catalogue itemCreate a tag, open the catalogue item you want to label, apply the tag and update it.
- Change a group via Edit group propertiesChange an item's group from the three-dot menu using Edit group properties rather than editing items in bulk.
- Check a catalogue item's category typeConfirm which category type an item really belongs to by reading it from the category's edit button, since renaming a category does not change its type.
- Create and order hardware subcategories in admin portalCreate hardware subcategories such as drawer-system brands, control the order they appear, and delete ones you no longer need.
- How catalog manager access controls catalogue categories and librariesLearn what catalogue categories and libraries the catalog manager controls and how they sit under a single main portal.
- How tags on laminates and categories build finish and material combinationsLearn how tags applied to laminates or categories drive the finish, material and price combinations offered for a product.
- Manage tags on categories, subcategories, groups and SKUsAttach tags at any catalog level so lower levels inherit them, and update the full tag set from the Manage Tags panel.
- Organise SKUs into subcategories by material and unit typeGroup SKUs into subcategories so designers can pick and drop from the right set, splitting them by unit type and material.
- Reach the bulk SKU-structure editor and set structure valuesOpen the bulk SKU-structure editor from the catalogue bulk-actions menu and fill in the structure fields for your selected units.
- Re-categorise items that stay in their original categoryLearn that an item added under a category such as drawer systems stays filed there and must be re-categorised to move it.
- Tag non-PU finishes to enable premilling in designsAdd tags to non-PU finishes in bulk so premilling can be enabled in designs.
- Add a tag with division and category type eligibilityCreate a tag by naming it, choosing its tag type, and picking the divisions and category types it applies to.
- Add, publish and remove categories, sub-categories and groupsCreate the category, sub-category or group you need on the spot and publish it so units can be assigned.
- Assign a category type to every categoryGive each category a category type so Infernia knows which properties and behaviour its items have.
- Check an existing category's type via the edit buttonFind out which category type an item needs by opening the edit button on an existing category and reading the type already set there.
- Check inherited tags and set a SKU's own tagsSee the tags a SKU inherits from its category, sub category and group, then pick and save the SKU's own tags.
- Créer des tags dans le portail d'administration avant les modèles de tarificationCréez un tag dans le portail d'administration pour chaque article unique afin de pouvoir créer des modèles de tarification pour ceux-ci.
- Create tags without duplicating namesCreate tags in any order, knowing that adding a tag whose name already exists returns an error and the duplicate is not created.
- Edit, tag and delete a sub-category in the admin catalogueOpen a sub-category's gear to manage its tags, edit its name and order, map categories to a tag, and delete it with confirmation.
- Find catalogue items under the fixed top-level categoriesLearn which fixed top-level categories the admin portal catalogue is organised into and where laminates, acrylics, wallpapers, flooring and wall tiling sit.
- Fix a tag missing from the tag picker or that doesn't applyFind out why a tag is missing from the picker or cannot be attached to an item, and check the item's category type and catalog.
- Order subcategories in the category menu by order numberGive each subcategory a distinct order number so the category menu lists them in the sequence you want.
- Read category and subcategory headings and add subcategories or groupsSee which category you are browsing from the heading, then create new subcategories or groups from the options on the screen.
- Lire les colonnes de tags sur la page admin TagsDécouvrez ce que chaque colonne de la page admin Tags indique sur les catégories, les groupes et les SKU mappés d'un tag.
- Set up grooving with a tag, SKU and manufacturing rulesCreate a grooving tag, assign it to the relevant items with multi-select, then link the SKU and manufacturing rules.
- Distinguer les tags créés par Infurnia des tags propres à votre organisationUtilisez les boutons All, Owned et Non-Owned de la page Tags pour voir quels tags ont été créés par Infurnia et lesquels appartiennent à votre organisation.
- Understand how the catalogue is organized into sectionsLearn which sections the catalogue is divided into and how categories and subcategories sit within each section.
- Understand the five-level catalogue tree and its ownershipSee how every item sits in the fixed Division > Category > Sub-category > Group > SKU tree and why category types and ownership levels matter.
- Comprendre ce qui se passe lorsque vous supprimez une étiquetteLa suppression d'une étiquette la détache immédiatement de chaque catégorie, sous-catégorie, groupe et SKU, retire son éligibilité au type de catégorie et la supprime des règles d'automatisation, sans restauration possible.
- Pourquoi une étiquette est visible dans une unité commerciale mais pas dans une autreDécouvrez comment les portées d'étiquette Infurnia-global, au niveau de l'organisation et au niveau de l'unité commerciale déterminent quelles équipes peuvent voir une étiquette.
- Why a tag's category types can't be changed after creationLearn what a tag's applicability is fixed to at creation, what the tag edit call can and cannot change, and what deletion and re-tagging really do.
- Why Category Name and Category Type are greyed out in Edit CategoryLearn why a category Infurnia provides shows Category Name and Category Type greyed out in Edit Category, and what you can still change.
Matériaux, finitions et chants112
- Comment les chants sont automatiquement liés aux finitionsDécouvrez comment la finition d'un caisson détermine ses chants et où vérifier les liens lorsqu'un chant manque.
- Override a panel's edgeband finish with Edgeband LinkingSet a single panel's edgeband finish independently of its unit by choosing an option in the Edgeband Linking dropdown.
- Modifier le matériau du cœur du caisson et de la façade depuis le panneau des matériaux de l'unitéOuvrez le panneau des matériaux de l'unité et définissez les matériaux du cœur de la façade et du caisson dans les listes déroulantes d'épaisseur.
- Créer et dupliquer en masse des finitions sous des catégories et sous-catégoriesAjoutez des finitions au catalogue des finitions, filtrez-les par marque et dupliquez-les en masse pour créer plusieurs entrées similaires à la fois.
- Modifier le matériau et les finitions du caisson depuis le panneau de gaucheSelect a unit et modifiez son matériau depuis le panneau de gauche, en le sélectionnant à nouveau autant de fois que nécessaire pour correspondre à la couleur du client.
- Create core material in catalogue and update product thicknessUpdate a product's details and reload the page to change its thickness, then switch cabinet shutters and wardrobe components to the new core material.
Tout afficher (112)
- Fix edge bands that cannot be linked to a raw boardLink an edge band only to a board that has a laminate or finish applied, since a raw board cannot take one.
- How prelaminate finish applies laminate to both sidesLearn how a prelamination finish option applies laminate to both sides of a panel and what you still need to choose.
- Update a material's default settings from the admin catalogChange a material's settings at catalog level so they become the default for that material.
- Add a custom material such as flex ply in the catalogueCreate a material that is not already in the catalogue, such as flexible plywood for curved or flexible panels, so it becomes available in designs and material lists.
- Check what the Infurnia library already containsLearn which laminates, edge bindings and hardware come built into the Infurnia library and which laminate finishes are Infurnia defaults rather than your own catalogue entries.
- Set default carcass and shutter materials in catalogueOpen a cabinet or wardrobe item and set its shutter finish and shutter core materials so new cabinets pick them up automatically.
- Add a new material in the catalogue with model number and thicknessAdd a material with its compulsory model number and thickness so it becomes available in the design portal after a reload.
- Configure prelaminated and post-laminated pliesSet Prelam Both and link the laminate for prelaminated plies, and leave post-laminated materials without extra linking.
- Create a custom finish category in Admin to group laminatesGroup laminates under your own heading instead of the default laminate list by creating a custom finish category in Admin.
- Find core materials and custom panels in the hardware categoryLearn where core materials, custom panels, laminates and acrylics sit in the catalogue so you classify them correctly.
- Importer des stratifiés personnalisés en clonant un groupe et en activant la case à cocher de visibilitéCréez une nouvelle sous-catégorie, clonez-y un groupe de stratifiés existant et activez la case à cocher de visibilité pour que les éléments apparaissent dans l'interface de conception.
- Add a laminate subcategory to the finishes catalogCreate a new laminate subcategory, such as a leather laminate, in the finishes catalog before adding finishes to it.
- Change a prelam board's finish on its Lamination Type tabSet a prelam board's external and internal finishes on the Lamination Type tab so the right finish is applied to the SKU.
- Handle doors and windows materials without laminate codesDoors and windows do not need a laminate code or similar catalogue code, so you can handle them without codes and import their materials separately.
- How lamination type determines total panel thicknessSee how the lamination type set on the core material decides whether the thickness you enter already includes the finishes or only the core.
- Link an edge band to a hardware SKU via Linked SKUsAttach an edge band to a hardware SKU through the Linked SKUs section so the two stay connected in your catalogue.
- Link internal and external finishes to a core materialAttach the finishes that show on a core material's internal and external surfaces from its Lamination Type tab.
- Make a material appear in the finish material dropdownCreate or select a material in the finish material section of the catalogue so it shows up in the finish material dropdown.
- Update core materials in the material catalogueChange the board material cabinets use by editing the core materials entry in the material catalogue.
- Add a finish subcategory before creating finishesCreate a finish subcategory so you can organise your finishes under it.
- Add a new ply thickness in core material libraryCreate a new ply thickness entry in the hardware core material section so it becomes available in the library.
- Add custom materials and enter SKU and raw material prices via CSVAdd your own ply thicknesses and materials with their own costs, and enter cost price, tax percentage and desired margin for raw materials so the selling price is calculated.
- Attach finishes to individual SKUs and tag them correctlyAttach finishes at the SKU level and apply finish tags on the finish entry itself so each finish is recognised.
- Bulk-create laminates with a CSV fileAdd many laminates at once by choosing a division and finish category, filling in the CSV template and uploading it.
- Clone non-owned default core materials before editingClone default core materials so you get owned entries you can edit, optionally in bulk and with prices.
- Define core as prelam to lock finished thicknessFix a finished panel thickness by defining the core material as a prelam board so laminates cannot be changed later.
- Define core material for panel thicknessIn the catalogue, a core material represents the panel's thickness.
- Find a laminate finish in the carouselLearn how finish cards are ordered in a finish carousel and how to search for a laminate by name.
- Find and replace a material across the design with Material QCSee every room and panel a chosen material is applied in, then replace it everywhere at once, room-wise or for the complete design.
- Link carcass and back panel to one finish codeLink materials, finishes and thickness properties in the admin portal so the system applies them automatically, then define the prelam board unit and set its properties.
- Link SKUs to core material via SKU propertiesLink SKUs to a core material so the material association is applied to them.
- Set carcass edge band thickness for visible and invisible surfacesConfigure edge band specifications in the admin portal and set the carcass visible and invisible edge bands in their own separate fields.
- Add finishes in bulk from the admin portalAdd a single finish step by step as part of bulk finish entry from the admin portal.
- Add materials via bulk create or line-by-line entryAdd materials to a category such as finishes either with the bulk create option or by entering the details line by line.
- Apply separate edge banding for wall units and base unitsApply edge banding separately for wall units and for base units instead of using one edge band across all cabinets.
- Catalogue glass as separate thickness variantsDefine each available thickness of a glass type as its own catalogue entry so plain, black tinted and brown tinted glass are catalogued per thickness.
- Choose countertop material through category, subcategory, group and SKUOpen the change-from-catalog carousel and pick the countertop material SKU through its category, subcategory and group.
- Copy selected materials into a new group with bulk cloneReplicate a set of materials by cloning the entries you select into a new group or folder in one go.
- Create a core material group and add board detailsCreate a core material group in Hardware > Core Materials and add a board material with its name, SKU, ERP code, thickness and a base colour when no finish image exists.
- Create edge band categories and subcategories in adminOrganise edge bands by adding edge categories and subcategories in the admin section, then create copies for each specification and set order numbers.
- Create separate SKUs for prelam and postlam of the same coreGive pre-laminated and post-laminated versions of one core material their own SKUs so finish lists stay separate.
- Define grain direction for laminates to avoid board optimization issuesSet a laminate's grain direction in its additional properties so board layout optimization and site installation go smoothly.
- Delete and re-add core material entriesRemove a core material entry and add it back again whenever your catalogue needs it.
- How back panel linking follows core material thicknessSee how selecting a core material automatically sets the matching back panel material and thickness.
- How linked edgeband preference worksLearn how the admin preference "Favour Linked Edgeband Over Edgeband Source" decides which edgeband the system follows.
- How materials are segregated into finishes, core and edgebandLearn how catalogue materials are grouped into finishes, core and edgeband and how each group is split for assignment.
- Link edge bindings to laminates in the catalogueEdge bindings and laminates are separate catalogue items that are not automatically linked to each other.
- Pick stainless-steel carcasses from a dedicated catalogue categoryChoose a stainless-steel carcass from its own catalogue category, knowing the core material choice drives the pricing.
- Set core material thickness in the admin portalSet the core material thickness once in the admin portal, and create a separate core material with its own thickness when you need a thin sheet.
- Set hardware core material with thickness and lamination propertiesDefine a hardware core material with its thickness and lamination so it can be linked to SKUs and finishes.
- Set lamination type and link finishes on a core material SKUOpen the Lamination Type tab on the SKU, choose the type, pick the external and internal finishes, and apply.
- Apply cut edge band material to custom panel edgesSelect the left, right, front or back edge of a panel and set the cut edge band material, which applies only when the panel source is marked as custom.
- Apply inner and outer laminate materials separatelySelect inner laminate and outer laminate separately when applying materials in the design.
- Choose a standard board thickness for catalogue boardsCreate catalogue boards in 9mm, 11mm, 12mm, 17mm, 18mm or 25mm thickness.
- Clone a material to give it its own cost or variant propertiesClone a material entry so the copy can carry its own cost, code and properties without losing manufacturing details.
- Clone edge band SKUs or add new ones with textureCreate a new edge band variant by cloning an existing edge band SKU and adjusting it, or by adding a new edge band with specified dimensions and a downloaded texture.
- Core material thickness capped at 25 mmLearn the maximum core material thickness available based on what has been created in the catalogue.
- Drill into a material's panel count to see its panelsOpen a material's panel count to see the individual panels that use that material.
- Enable 'has grain' for wooden cabinet laminationsTurn on the 'has grain' option for wooden cabinet laminations so grain direction is handled correctly.
- Saisissez l'épaisseur du matériau de base hors finitionLors de la modification des propriétés SKU d'un matériau de base, saisissez l'épaisseur brute du panneau sans la finition.
- How a finish SKU's grain is stored and shownLearn how a finish SKU's grain is stored as the default additional property 'Has Grain' (has_grain) and where design QC mode displays it per finish.
- How back panel and other core material thicknesses are specifiedLearn the thickness at which back panel core material and other core materials such as MR grade plywood are specified.
- How shutter finish is determined by core material linkingLearn that a cabinet shutter's visible finish comes from the finish linked to the core material in the catalogue, not from the core material itself.
- How SKU thumbnails change when their material is editedLearn why a SKU's display picture is replaced automatically whenever its material is saved or attached, and how to keep material updates from wiping settings.
- Link a thinner board as the back panel of a thicker boardLink a thinner back panel to a carcass board in the catalogue so the correct panel is used automatically.
- Link back panel material source to carcass back coreControl which material is used for a back panel by linking its material source to the carcass back core.
- Manage hardware edge bands in the warehouse materials systemHardware edge bands are managed within the warehouse materials system.
- Organise categories, sub-categories and groups for ranges and materialsLay out ranges, unit types and material lists as categories, sub-categories and groups that designers can navigate.
- Set internal finishes and single-face finishesUse Prelam Internal for glass-fronted units and set the prelam option to the opposite side to finish only one face.
- Set lamination type and linked back panel core for a core materialChoose a lamination type for a core material and link its back panel core material in Edit SKU Properties.
- Add or remove a handle at panel level via edit panelManage handles at panel level instead of only at partition level, attaching a handle SKU and setting the panel type and finishes.
- Apply glue price by selecting glue in manufacturing rulesSelect the glue in the manufacturing rules so the glue price from the catalogue takes effect.
- Change catalog settings via preferencesSet catalog settings such as core material through preferences so the option can be selected.
- Change glass properties from imported catalogue materialUse the property controls in the material panel to change the properties of the selected catalogue material, such as imported glass.
- Check a unit's material serial number to spot cloned materialsPoint at a unit's finish material name to read its serial number and confirm the material is a genuine catalogue item.
- Create 36mm sandwich panels as a core material categoryAdd a sandwich panel sub-category under Core Materials with a 36mm SKU thickness so 36mm panels can be selected as core material.
- Create a core material SKU with code, thickness and textureAdd a core material SKU under Hardware > Core Materials with its procurement code and a texture image.
- Distinguish visible and invisible edges for carcass and shutter materialsAssign edge banding and materials so visible and invisible edges come out right on carcass and shutters.
- Edit finish and shutter reduction separately on a profileChange a profile's finish and shutter reduction independently, since editing one never updates the other.
- Edit panel edges and apply materials by panel typeApply materials correctly by telling the drawer carpass panel apart from the drawer bottom panel (tandem bottom).
- Fill the display image column in a material import sheetPut the display image file name with its extension in the display image column so the material catalogue import sheet is accepted.
- Filtrer un catalogue de marque par nom de marque à l'aide de la rechercheRéduisez un catalogue de marque externe aux articles d'une seule marque en recherchant le nom de la marque dans le filtre.
- Filter catalogue materials by brand using Select Brands and ApplyNarrow the material catalogue to the brands you want, then apply the selection to see only those brands.
- Filter finishes by brand and finish typeNarrow the finish list by a specific brand and by finish types such as fabrics and cement finishes.
- Filter finishes by brand name and add them to your catalogueFilter the finish list by a brand name and apply it so only that brand's items are shown.
- Group finishes into subcategoriesCreate subcategories to group finishes such as solids, glossy, linen and wooden.
- How custom finishes are named separately from the base materialLearn how a custom finish is built by applying a finish onto a core material.
- Fonctionnement des modèles de matériaux dans le catalogueDécouvrez ce que définissent les modèles de matériaux et qui peut les consulter.
- Link laminate solid material so external colour updates automaticallyLink a laminate solid material so its external colour updates automatically to match the linked laminate.
- Pick external and internal finishes in the Lamination Type tabPick each finish section in five steps and confirm the saved finishes after applying and reopening the SKU.
- Remove and replace a colour imageRemove the existing image for a colour and upload a new one in its place.
- Remove the brand filter to see laminates from all brandsClear the brand selection in the filter and apply it so the list shows laminates from every brand in the warehouse.
- Save model number, name, thickness and material info for catalog finishesRecord the model number, name, thickness and material details, including colour and texture, when saving a finish in the catalogue.
- Select a brand before adding laminatesChoose a brand first so the laminate list shows only that brand's items instead of every brand's.
- Set core to 23mm for 25mm post-laminated thicknessSet the core thickness to 23mm in the admin portal so that adding 1mm laminate on each side yields the 25mm finished thickness.
- Set default core material in construction style without locking finishesSet the default shutter core material and carcass edgeband material when you create a construction style, without locking the finishes.
- Set edge banding by panel visibilityEdge banding depends on whether a panel is visible, so hidden panels get one-sided edging and visible panels get all four sides edged.
- Set material properties at creation and publish selected materialsSet properties such as finish type while creating a material so designers do not need to adjust them later.
- Set up a finish SKU's material, linked edgeband and bulk image uploadConfigure a finish SKU's material preview, texture, wrapping and template, save it, link an edgeband, and bulk-create SKUs from a CSV with images.
- Set up material properties and templates for finish materialsCreate finish materials with a color or texture base, manage material templates, and upload textures that attach correctly to materials.
- Shorten material display names from the admin catalogue settingsEdit the material name in the admin/catalogue settings so cutlist labels show a shorter name.
- Toggle material visibility per material in the catalogueToggle visibility for each material in the catalogue so only the materials you need are shown.
- Understand core material thickness standardsLearn how core material thickness options vary by board type, with 18mm the default carcass thickness and standard defaults also defined for back panels.
- Understand the material count next to a subcategory headingLearn what the number such as '163 plus' beside a subcategory heading means and how scrolling down reveals more materials.
- Use catalog manager filters to find existing laminates and itemsFilter the catalogue by properties such as matte finish and high gloss laminates to find the items you need.
- Use warehouse laminate finishes in a designBring branded laminate finishes in through Add from Warehouse so they appear under the finishes section and can be applied to a design.
Quincaillerie, connecteurs et usinage117
- Ajouter des UGS et des systèmes de tiroirs au catalogue avec Add hardwareAjoutez les systèmes de tiroirs tandem, les charnières et les autres quincailleries sous la bonne catégorie de quincaillerie avant de saisir les prix.
- Remplacer les fiches de quincaillerie en double via les paramètres de fabrication de l'administrationRecherchez les entrées de quincaillerie en double dans les paramètres de fabrication de l'administration, vérifiez où chaque fiche est utilisée, puis ajoutez les articles de quincaillerie à la bibliothèque pour qu'ils soient sélectionnables dans un design.
- Configurer les références de quincaillerie avec une tarification par taille et une logique de quantitéDéfinissez chaque article de quincaillerie avec ses tailles et son prix par taille, puis choisissez une logique de quantité en fonction de la longueur ou par caisson et ajoutez les charnières depuis l'entrepôt.
- Add channels to a drawer set in the catalogueAdd a channel to the drawer set definition in the catalogue so it appears on every drawer.
- Add a utility hardware item in catalogueAdd a utility hardware item such as a push-to-open mechanism under a new utilities group in catalogue hardware.
- Add shutter mechanism hardware under shutter system constructionAdd shutter mechanisms such as gas lift-up or rolling shutter mechanisms and use them in shutter system construction so pricing and BOQ follow.
Tout afficher (117)
- Link hardware only after the base hinge SKU existsCreate the base hinge SKU in the catalogue first so that hardware such as a push-to-open mechanism has a reference point to link to.
- How hinge quantity per cabinet is calculatedLearn how hinge quantity per cabinet follows a height-based rule and how to configure it in the catalogue.
- Change cabinet material and handle without duplicating cabinetsSwap the material or handle on cabinets you already have instead of duplicating them.
- How back panel grooving defaults are configuredLearn the default back panel grooving value, how it can be changed per client standard, and how admin portal defaults apply to all cabinets in the catalogue.
- Replace a connector across selected rules or the entire designSwap a connector for a new one across selected rules or the whole design, and know you can always add a deleted connector back later.
- Search hardware by name in catalogue and rename it directlyFind a specific hardware item by its name or code so you can rename it directly in the catalogue.
- Add hardware items through the admin portalAdd hardware items by navigating the warehouse and catalogue dropdown menus in the admin portal.
- Choose hardware brand in cataloguePick the hardware brand you use so the catalogue shows its categories and you can adjust the drilling pattern.
- Clone a hardware item and set it up as a new partClone a hardware item, rename the clone, update its additional properties to match the new part, and place hinges under the hardware-hinges category before use.
- Configurer les outils d'usinage sur un SKU d'accessoire via Machining TypeAssociez le bon outil CNC à un SKU d'accessoire en choisissant un Machining Type et en enregistrant la machine et l'outil sur le SKU.
- Find baskets, pull-outs and hanger rods in the admin portalLocate basket and pull-out options and hanger rods in the admin portal so you can add them to your catalogue.
- Place kitchen and wardrobe items from the catalogPick kitchen furniture from the catalog and place it, then add wardrobe internal parts and drawers the same way.
- Set up a profile shutter system on a cabinetOpen the cabinet shutter configuration, go to the shutter system, and add a shutter system configuration to set one up.
- Choose a zero-crank hinge for shutters meeting a carcass panelUse a zero-crank (full overlay) hinge when a shutter meets a carcass panel with no vertical panel.
- Find hardware by article number, name and heightLook up hardware by its article/model number, then fall back to name and height when nothing matches.
- How hardware rules add a fixed quantity per unitLearn how a hardware rule automatically adds a fixed quantity of an item to every unit of a furniture type.
- Link hardware so quantity auto-adds with the cabinet in a designLink hardware items so the required quantity is added automatically whenever a cabinet is placed in a design.
- Organise tandem drawer hardware in the catalogueManage tandem drawer hardware under the drawer system category and split it into subcategories by brand or type.
- Rename and rebrand connectors in admin manufacturing settingsFind the generic connectors list in Manufacturing Settings and change a dowel's name, model number and brand.
- Définir la découpe de gola J et C sur Pocketing via les propriétés SKUDéfinissez le type d'usinage des découpes de gola J et C sur Pocketing et choisissez le bon outil pour que la découpe soit usinée correctement.
- Store glass in the hardware catalogue under glassStore glass in the hardware catalogue under glass so it is available for pricing.
- Understand how mini-fixes, doubles and hinges link to cabinetsMini-fixes, doubles and hinges are added by default with cabinets.
- Understand where gola handles and edge profiles attachLearn whether gola handles and edge profiles are fixed to the carcass or to the shutter in handle profile setup.
- Understand which tandem drawer panels go to the cut listLearn which tandem drawer panels are included in the cut list and how to re-customize a drawer set already placed in a cabinet.
- Add a new edge band SKU with its material infoAdd a new edge band SKU in Hardware > Edge Bands, filling in Thickness, Tape Width and the mandatory Material Info.
- Add kitchen drawers and channels under the right hardware categoriesAdd kitchen drawers under the drawer systems hardware category and telescopic or quadro channels under the drawer channels category.
- Add lift-up and flap-down shutter mechanisms to the catalogueBring lift-up and other shutter mechanisms such as flap-down into the catalogue so they can be used in projects.
- Add non-handle, handle profiles and glass before shutter configurationSet up the profiles and glass types your shutter system needs before you map them in a shutter system configuration.
- Add push-to-open hardware in the catalogue Utilities sectionAdd a push-to-open mechanism to the Utilities section of the catalogue hardware, including uploading its image.
- Add shutter system configurations to each categoryAdd a shutter system configuration to the specific category so it becomes searchable and applicable after a reload.
- Approximate a tall unit with a wicker basketBuild a tall unit with a wicker basket by starting from a bottom drawer, adding a basket, applying the wicker material and turning off the fascia.
- Group hardware variants as distinct entries or dropdown optionsDecide whether hardware variants appear as separate catalogue entries or as options selected from a dropdown under one entry.
- How brands without handle profiles model handlesLearn how some brands use only shutter profiles and attach the handle as a separate screwed-on part.
- How the admin catalogue is split into categoriesLearn how the admin portal catalogue is divided into categories covering base units, accessories, hardware, building elements and finishes.
- Link an SKU to hardware through edit propertiesAttach an accessory SKU to a hardware item so the SKU appears with that hardware.
- Remove and relink connectors when no changes are mappedRemove a connector that has no changes mapped and relink it so it reflects the current configuration.
- Rename default hinge names to match a brandRename the default hinge names shown in the software in the admin connector card so they match a specific brand.
- Replace a copied leg SKU via manufacturing settingsReplace the SKU of a leg that comes from the connector folder but is not part of the catalogue by editing its connector in manufacturing settings.
- Upload 3D shutter and handle models via the admin portalAdd 3D shutter and custom handle models to the catalogue by uploading them through the admin portal.
- Add finger groove hardware to a shutter design from the catalogueAdd the required groove from the admin hardware catalogue before using it in a shutter design.
- Add kitchen units from the Insert menu catalogAdd shutter units, drawer units, pull-outs, sink units, corner units and appliance units from the Insert menu catalog, placing multiple corner units and setting their sizes after placement.
- Add more shutter system configurations to the catalogueAdd extra shutter system configuration options to the catalogue so designers can create and select them.
- Capture brand, SKU name and article number for hardwareRecord the brand name, SKU name and article number for hardware components and put screw diameter and depth in the item name so every part is identifiable in the catalogue.
- Changer le type d'usinage de la rainure en Sciage et sélectionner l'outil de sciageDécoupez la rainure d'un SKU de profil par sciage au lieu du détourage ou du fraisage en définissant le type d'usinage et l'outil de sciage sur le contour de la rainure.
- Change the shelf reveal default per unit typeSet the shelf reveal default in the design portal and change it again to another value such as 15 mm.
- Classify profiles as handle or non-handleGive each profile a handle type so designers can pick handle and non-handle profiles directly from the catalog.
- Clone hardware items and zero out drill depth for channelsAdd a new hardware brand from the warehouse in the admin portal.
- Configure drawer channel hardware without a size per entryConfigure drawer channels so that one hardware entry covers every channel length instead of creating a separate entry for each size.
- Configure shutters and carcasses separately, not togetherShutters belong to a separate shutter system configuration, so keep them apart from the carcass setup.
- Create leveler connector SKUs in admin portal for drag-and-drop useCreate cards for the relevant ranges so leveler connector SKUs are available for drag-and-drop use.
- Edit internal drawer structure via admin furniture drawer setsEdit the internal drawer structure from the admin portal under furniture drawer sets.
- Find a hardware item by finish and item numberOpen Catalog Hardware, narrow the list by finish, then open the subcategory and search the item number to find a specific hardware component.
- Generate category-specific item lists for core material and hardwareSelect a category under core material and hardware so the catalogue generates the item list for that category.
- How hardware rules match on panel type, thickness and cabinet typeLearn how hardware application rules are defined between two panels.
- How hardware selection is designer-based or automaticLearn the two kinds of hardware selection in the catalogue and what automatic generation depends on.
- How shutter core, edgeband and handle settings affect cabinetsLearn how a chosen shutter core, the Edgeband panel types and a handle's Shutter Height Reduction change the cabinets you place.
- How sizing rules allow any value within the min-max rangeLearn how a sizing rule with a minimum and maximum lets designers enter any width inside the range instead of fixed standard sizes.
- Link cloned hinge connectors to the card in Manufacturing SettingsAfter cloning a hinge connector, link it back to the card in Manufacturing Settings so the clone takes effect.
- Faire correspondre le type d'usinage à l'opération réelleConfigurez le type d'usinage sur un SKU afin qu'il reflète l'opération réellement effectuée.
- Move hardware library items between categoriesLearn which hardware library items you can move between categories or subcategories and which you must clone first.
- Price glass clips per cabinet with corner or center variantsDefine the quantity rule once so glass clip pricing applies consistently across every cabinet.
- Remove drill details to adjust default Hettich drilling patternsDownload and apply warehouse items, then delete or restore catalogue items to adjust the default Hettich drilling patterns.
- Remplacer un connecteur de catalogue dans tous les meubles via le menu à trois pointsRemplacez un connecteur partout où il est utilisé et sachez ce qu'il advient de l'ancien.
- Replace a connector in rules before deleting the old oneRemove an unwanted connector safely by replacing it in every rule that uses it before deleting it from the manufacturing settings.
- Limiter les tailles d'armoire avec une taille fixe ou une plage min-maxConfigurez chaque armoire avec une taille fixe ou une plage de tailles minimale et maximale afin que les designers ne puissent choisir que des tailles comprises dans ces limites.
- Set display unit and procurement set size for hardwareChoose the display unit and procurement set size so hardware is counted and charged as the right purchasable unit.
- Set drawer channel depths from the catalogueChoose a drawer channel depth from the catalogue in the admin portal so the drawer depth adjusts to match.
- Set gola profile shutter reduction values per hardware brandLearn how a gola profile reduces shutter height and why the reduction value for width and height depends on the hardware brand.
- Set marking drills to 5 mm dia and 1 mm depth except hinge headSet your marking drills to 5 mm diameter and 1 mm depth while leaving the hinge head drill at its larger diameter.
- Upload custom wardrobe shutter designs in OBJ formatUpload your own wardrobe shutter designs to the platform as OBJ files.
- Add connector cards at admin levelAdd connector cards at admin level so hardware with full dimensions appears in production output.
- Add strip lights to the catalogue from admin catalog accessoriesAdd strip lights through the admin catalogue under accessories by searching the accessories catalogue and picking the required variant.
- Change hardware depth and manage machining and drilling detailsChange a hardware entry's depth, store its machining shape, and keep or remove manufacturing details to control drilling in production output.
- Check presence in cabinets for a hardware cardFind out whether a hardware card is actually used in any cabinet before removing a duplicate.
- Check the default edge profile variants in the catalogueBoth edge profile variants, with handle and without handle, are included in the catalogue by default.
- Clone a connector card to create a new hardware connectorConfigure panel one and panel two drills together in the same connector card so a cloned card carries both.
- Clone an existing profile to create a new sizeCreate a new profile size by cloning an existing profile of a different size, then editing and renaming the clone in the admin portal.
- Configure drawer hardware panel requirements and channel propertiesSupply the panel requirements drawer hardware drives and set the Channel Width and Channel Depth properties that control drawer sizing.
- Configure panel one and panel two drills in a connector cardDefine the drills for panel one and panel two together in a connector card so both panels take their drill values from the same card.
- Copy hardware from catalogue and rebrand generic connectorsLearn that the default dowel is a generic connector.
- Create a new group for a hardware variant in the catalogueGive a hardware variant its own group when it does not fit an existing one, so you can clone its SKUs into it.
- Create a shutter system for cabinets and wardrobesCreate a shutter system for a cabinet or wardrobe in the catalogue.
- Create multiple shutter configurations per shutter systemCreate any number of shutter configurations under a shutter system, such as a single-swing and a flap-down configuration, then select the required one on the cabinet.
- Enable automatic shutter design picker in preferencesTurn on the automatic shutter design picker so the platform selects the correct shutter design for each size instead of you choosing it manually.
- Find connector cards with the search barUse the search bar at the top to locate the connector cards you need.
- Find panel accessories in the utility sectionLocate the utility section to find panel accessories such as ventilation grills and waste bins.
- How consumable quantity is calculated across cabinetsLearn how the system calculates consumption consistently across cabinets instead of leaving it to the designer.
- How drawer channel width comes from the purchased hardware SKULearn why the drawer channel width follows the hardware SKU you actually purchase rather than the 3D model in the design.
- How hardware quantities are outputHardware such as screws is specified and output in exact numbers, not as packets or boxes, so a design needing 278 screws reports 278 screws.
- How warehouse hardware drawer systems are listedLearn that hardware drawer systems added from the warehouse show their dimensions in millimetres rather than inches.
- Identify a placed cabinet's catalogue name via the eye iconDisplay the furniture name so you can trace the item back to its catalogue entry and correct its dimensions there.
- Isolate a hardware family with catalogue filtersUse a filter to isolate a specific hardware family, such as drawer systems, instead of viewing all hardware items together.
- Keep hardware systems owned and apply silver option settingsLearn how cloning and deletion of models supports managing hardware variants.
- Link a screw SKU to a hardware SKU via Linked SPUsCreate the screw SKU in the relevant fittings folder and link it so the screws appear in the Bill of Quantities whenever the hardware is used.
- Locate minifix connectors under Catalog > Hardware > ConnectorsOpen the Catalog module and navigate to Hardware > Connectors to find minifix connectors.
- Remove, clone or replace a connector in Manufacturing SettingsManage a connector card in admin Manufacturing Settings > Connectors by cloning it, replacing it in selected rules, or removing it once nothing uses it.
- Rename global connector names per accountRename global connectors such as the double-panel and minifix connectors for one account when the client's standards differ from the global standard.
- Set J profile shutter reduction per profile in the catalogueSet the shutter reduction value on each J profile so shutters show the reduction you expect.
- Set left/right tolerances in drawer system constructionEnter left and right reduction values in the drawer system construction option so drawer dimensions adjust correctly.
- Set per-length pricing and procurement quantity for profilesDefine the length value, procurement unit and price for a profile so the software derives how many profiles to order.
- Set procurement length and unit for profiles and long-length hardwareSet the procurement length and procurement unit on a SKU so the software knows what per set or per length means for that item.
- Set up drawer brands as subcategories under the drawer system hierarchyConfigure drawer systems (tandems) with the same hierarchical structure as finishes.
- Specify only panels and hardware in scenariosSpecify just the two panels and the hardware in a scenario, since spacing and similar parameters need not be entered.
- Structure composite units in the catalogueStructure composite units such as cabinets with back panels, shutters and hardware in the catalogue.
- Supply CAM details when adding hardwareAdd CAM details to hardware when drilling is required.
- Turn on the Automatic Shutter Design PickerEnable the Automatic Shutter Design Picker so each shutter gets the closest-size shutter design based on its dimensions.
- Understand basket and pull-out hardware in the catalogueLearn how basket and pull-out hardware items are used for BOQ and pricing without affecting the cut list or production.
- Understand carcass and shutter dimensions against the cut listLearn how a gap or tolerance generally exists between the carcass and the shutter.
- Understand how end panels are coded and shown in drawingsLearn that end panels do not carry a separate code from the cabinet they belong to.
- Use clone group to copy hardware into your own folderCopy hardware items from the Infurnia library into your own folder with the clone group shortcut instead of recreating them.
- Use dedicated corner units for corner cabinetsUse the catalogue's dedicated corner units when a cabinet sits in a corner instead of relying only on standard base units.
Propriétés, tarification et règles des SKU47
- Ajouter un nouveau SKU au catalogue avec ses propriétés, sa marque et son finiCréez un SKU de catalogue, renseignez ses propriétés, sa marque et les détails de son fini, puis conservez-le comme brouillon ou ajoutez-en plusieurs à la fois.
- Créer un style de construction distinct pour les unités d'angleDonnez aux unités d'angle leur propre style de construction afin qu'elles coexistent avec vos styles d'armoires habituels.
- Edit catalogue item prices, including in bulkSet or change the default price of catalogue items one at a time or in bulk through the downloaded catalogue spreadsheet, and understand when a sales channel stops following it.
- Add hardware and accessory pricing at SKU levelPrice hardware and accessories on a SKU by adding them under the sales channel in Advanced Pricing.
- Change a hardware SKU's pricing unitSwitch a hardware SKU from its default pricing unit to a custom unit so the item is counted the way you price it.
- Edit additional properties and manufacturing details for SKUsEdit additional properties and manufacturing details per SKU or in bulk, then publish and refresh so the changes take effect.
Tout afficher (47)
- How a profile shutter's price is calculatedLearn how a profile shutter built from constituent elements gets its total price.
- How constraints and rules govern materials, finishes, pricing and hardwareLearn how constraints and rules control which materials and finishes combine, how pricing behaves, and how hardware and finishes are applied automatically.
- Utilisez les styles de construction pour éviter la saisie manuelle répétitive des matériauxAppliquez des styles de construction pour que les réglages de matériaux, dimensions, règles de dimensionnement et finitions prédéfinis s'appliquent à de nombreuses unités à la fois, au lieu d'être saisis champ par champ.
- How hardware catalogue and hardware pricing work togetherLearn how the hardware catalogue holds your hardware items and folders while rates are entered against those items in the pricing area.
- Price hardware SKUs and fix unresolved pricing in bulkUse individual-SKU bulk edit to price hardware items, map a sales channel to unpriced SKUs and confirm the new prices after publishing.
- Set core material price per sheet with tax in catalogue settingsOpen the material's settings and edit its SQ properties pricing to price a core material, and remove unused materials from the catalogue.
- Set shutter price from shutter design in SKU propertiesPrice a shutter by setting its rate from the shutter design in the SKU properties, and split differently priced variants into separate SKUs.
- Ajouter des règles de dimensionnement min/max aux SKU existantsAjoutez des règles de profondeur, de largeur et de hauteur minimales et maximales aux SKU existants afin que le système bloque les saisies hors limites et évite les erreurs de conception.
- Change a catalogue item's price without cloning itEdit a catalogue item's price directly on the existing item instead of cloning it, since cloning is only needed for other attributes such as the name.
- Customise units and show or hide shelf panelsCustomise units and make shelf panels visible or invisible in the catalogue.
- How child/component SKU prices resolve across sales channelsFollow the inheritance ladder that decides which price a child or component SKU takes in your context.
- How design intelligence rules workLearn what design intelligence holds and where its constraints, manufacturing rules and hardware rules are configured.
- Limit which shutter systems appear for a cabinet typeCreate a rule on cabinet shutter system configuration so designers only see the shutter systems that apply to the cabinet or wardrobe type they select.
- Move a headboard from accessories to furniture for size-based pricingPlace the headboard under the furniture folder so its pricing can respond to size.
- Unmap sales channels to hide unused catalogue items from designersUnmap an item's sales channel to stop designers from seeing unused or unwanted catalogue items, and restore the mapping later if the item is needed again.
- Ajouter des règles de saisie designer avec catégorie, marque et options par défautCréez une règle de saisie designer pour que les designers puissent choisir de la quincaillerie ou des composants dans une liste déroulante pendant la conception, avec un élément présélectionné par défaut.
- Add rates for materials even if not currently usedGive every material a rate so that any material a designer later uses is not passed to the client without a price.
- Adjust unit height from the furniture unit menuChange the height of a furniture unit directly from its furniture unit menu.
- Change a SKU's unit via admin portal sales channel pricingChange the unit of a catalogue SKU such as edgeband without altering the overall project unit.
- Configure design constraints in edit modeOpen the constraint in edit mode, give it a name, and enter the same name in the role description so it controls panel finish.
- Configure sizing rules for catalogue itemsSet up sizing rules for catalogue items in the admin portal under preference and settings, design app configuration.
- Create a separate sales channel to build and test a new catalogueAssign the new channel only to the people working on the pricing and quotation, not to designers.
- Fix a channel price that is wrong on tax or display unitRecognise a seeded custom channel price and correct it instead of editing the default price.
- Fix a missing price: check price-type attachment and user assignmentFind out why a price or item does not appear for a sales channel by checking the price type's channel attachment and the user's assignment.
- Get pricing, quotation and manufacturing outputs from catalogued itemsBuild and catalogue an item on the platform so the system can generate its price, quotation and manufacturability outputs automatically.
- Comment les contraintes de conception associent les finitions aux matériaux et aux SKUsDécouvrez comment les contraintes de conception déterminent les finitions qu'un concepteur peut voir pour un matériau et comment les catégories et SKUs associés sont définis.
- How G profile handles reduce shutter heightLearn why adding a G profile handle to a shutter requires a height reduction and how to configure that deduction in the catalogue.
- How the Selling Price is calculated in Pricing (Sales Channel)See how the Default Price section adds tax to the default price to show the Selling Price, and how panel and shutter pricing options work.
- Open the component editor from SKU settingsOpen SKU settings and choose 'edit SKU structure' to open the component editor and build the cabinet itself.
- Pick the correct accessory size for accurate pricingChoose the right size for accessory items such as baskets, since each size carries a different price.
- Price a single SKU via SKU properties advanced pricingSet a per-unit price for one SKU in its advanced pricing, with taxes and margin applied.
- Price cushions under Accessories per unitPlace a cushion item under the Accessories category and price it per unit, since no other pricing method is possible there.
- Publish SKUs to a sales channelAdd SKUs to a channel and understand which ones get mapped, skipped or removed.
- See which fields a resolved price takes and from whereLearn what a price record carries and how the system picks the record that supplies every field.
- Set an SKU to take its price from constituentsChoose whether a catalogue SKU takes its price from a fixed CPU value or from its constituent materials.
- Set autoscaling for models and ready-made-width itemsDecide when a model needs autoscaling enabled and when fixed ready-made-width items like wire baskets need it switched off.
- Définir la limite de hauteur des joues dans les règles de dimensionnement de admin portalConfigurez les règles de dimensionnement des joues dans admin portal afin que les concepteurs ne puissent pas dépasser une hauteur définie.
- Tag materials in bulk to drive rule conditionsCreate a tag in the admin portal, apply it to many materials at once from the catalogue, and let rules reference the tag instead of individual materials.
- Turning on 'use default price' discards any values entered in the same saveLearn what happens to entered values, formulas and channel-specific settings when you turn on the link to the default price.
- Understand SKU dimensions, model number and additional property rulesLearn how a SKU stores its default dimensions, what limits apply to the model number, and how additional properties are validated.
- Mettre à jour les prix par défaut via CSV sans modifier les prix des canaux de venteMettez à jour en masse l'enregistrement de prix par défaut de chaque SKU avec un CSV, sans toucher aux prix des canaux de vente.
Création et clonage d'articles du catalogue66
- Importez des SKU depuis un canal souscrit dans votre catalogueAjoutez des SKU depuis un canal de vente souscrit dans votre propre organisation ou unité commerciale une fois le canal partagé publiquement et votre souscription approuvée.
- Clone and bulk edit catalogue items to match SKUsClone existing catalogue items and bulk edit their sizes and names so they match specific SKUs.
- Supprimer les SKU en double et cloner en masse tout le groupe de SKU en une seule foisSupprimez les SKU en double sous un même code et clonez en une seule fois l'ensemble du groupe de tous les SKU.
- Check which Edit SKU Properties tabs appear for owned and store SKUsSee which tabs and fields Edit SKU Properties shows for a core material your organisation owns, one added from another store, or a clone.
- Clone an existing SKU and edit its structure instead of building newCreate a new catalogue SKU by cloning an existing one, then edit its structure instead of building it from scratch.
- Clone SKUs and groups for new materials and thicknessesDuplicate finish SKUs from the catalogue and clone groups to offer the same board or glass in other thicknesses.
Tout afficher (66)
- Rename a SKU without changing its code or article numberChange a SKU's name at any time by editing its properties and saving, and the SKU's code and article number stay the same.
- Check SKU ownership before editing a catalogue SKULearn why a SKU can only be edited when it is owned by the account and where the catalogue shows ownership.
- Clone and rename a laminate or finishCreate a laminate or finish that is not in the warehouse by cloning a similar one and renaming it.
- Edit a cloned SKU's name and dimensionsAfter cloning, update the new SKU's name and dimensions so designers can see the option in the design portal.
- Grant and remove Catalogue Manager access in Admin PortalGive designers Catalogue Manager access from the Admin Portal so they can upload and update catalogue data, and remove it once their catalogue work is complete.
- Add a screw SKU in the hardware catalogue under connectorsCreate a screw SKU in the hardware catalogue under connectors, then clone it into a new group to add more sizes.
- Add core materials and publish a cabinet to the catalogueCreate core materials on the admin portal and publish a cabinet or wardrobe from its construction into the right division, sub-category and group.
- Add finishes in bulk instead of cloning one at a timeCreate several finishes at once in a bulk operation rather than cloning and renaming each one.
- Clone a SKU group to add sizes, delete unused SKUsClone a catalogue group to add SKU sizes and delete the sizes you no longer stock.
- Create an external drawer stack SKU from scratchBuild a drawer stack SKU by adding a group and then editing its SKU structure.
- Find a hardware SKU's brand in Edit SK propertiesOpen Edit SK properties to see the brand of a hardware SKU.
- Publish a designed cabinet construction to the catalogue with hardwarePublish a cabinet construction so it becomes reusable and carries its shutter mechanism hardware along automatically.
- Add a model and set its default dimensionsAdd a model to the catalogue through the Add SKU form and enter its height, width and depth as the SKU's default dimensions.
- Clone a catalogue group and edit only the depth variants you useDuplicate a catalogue group so you can edit only the depth variants that actually exist in your list.
- Clone a drawer system to add a tandem brandAdd a new tandem drawer brand by cloning an existing drawer system and editing the clone.
- Clone a hardware group with its sales channel mapping and pricesCopy a hardware group so the new SKUs keep the same sales channel mapping and price setup, choosing a destination subcategory in the original group's category.
- Clone a hardware item to add a new partAdd a hardware item that is not in the library by cloning a similar one and adjusting the clone.
- Clone a material group and link the new finishClone a material group, pick its destination, and link the new finish to the right core material.
- Clone a not-owned warehouse hardware item into its groupClone a warehouse hardware item that shows as not owned into its existing group so the copy belongs to the client's catalogue and can be edited.
- Clone an unowned SKU in the same group to make it ownedClone an unowned SKU into the same group so the group contains an owned copy, then remove the unowned original.
- Clone a SKU into the same group or a new groupUse the clone dialog to copy a SKU into its own group or into a new group you name.
- Clone a SKU to get an owned, editable copyClone a non-owned or warehouse item so it becomes owned by your workspace and fully editable.
- Create personal brands for brands not listed in the marketCreate a personal brand for any brand that is not listed in the market.
- Delete unused SKUs from a catalogue when no article number existsRemove a SKU that is not in use, such as a depth variant with no matching article number, from its settings menu.
- Edit a designer-owned SKU before it is approvedLearn who can change an unapproved designer-created SKU and how to unblock edits by other users.
- Find Catalogue on the admin portal left-side menuLocate the Catalogue option on the admin portal's left-side menu to manage items such as furniture.
- Give a user catalogue management accessGrant catalogue management access so a trusted user can edit the catalogue on the account owner's behalf.
- Handle auto-created panels with no store SKULearn what auto-created panels without a store SKU are and how to price them separately.
- Move SKUs and groups across the catalogue treeReorganise the catalogue by moving a SKU to a different group or a group to a different sub-category, staying within the same category type.
- Name a SKU when adding it and rename it laterEnter a mandatory name when you add a SKU in the admin portal, then change that name later by editing the SKU's details.
- Set the thickness and build-up note on a cloned thicker boardWhen you clone a board to make a thicker one, record the real thickness in the Thickness field and any build-up note in the brackets field.
- What SKU cloning copies and its default namesSee exactly what a cloned SKU duplicates, which defaults it fills in, and what it never copies.
- Which brands appear in the brand listSee which own, Infurnia global and subscribed-catalogue brands show up in the brand list and what you can do with each.
- Add a new SKU and clone a catalogue groupAdd a SKU from a group card's + and clone a catalogue group through its two dialogs.
- Bulk clone SKUs into the same, an existing or a new groupClone selected catalogue SKUs into the same group, an existing group or a new group, choosing per SKU whether to copy prices and delete the originals.
- Clone a catalogue group to create a new height variantClone a catalogue group so the copy appears with a 'copy of' prefix and you can build a new height variant from it.
- Clone a handle, pull-out or channel variantCreate a new handle, pull-out or channel variant by cloning an existing SKU and renaming the clone.
- Clone a SKU to create a new hardware sizeCreate an additional hardware size by copying an existing SKU and changing its name and model number.
- Clone glass and hardware rather than building from scratchPrefer cloning an existing warehouse SKU for glass and hardware so the new item behaves correctly.
- Clonez les groupes et renommez au lieu de copier une copie de copieAjoutez des sous-catégories de chant en clonant le groupe existant et en renommant correctement chaque entrée pour que le catalogue reste propre.
- Créer un canal de vente pour une marque dans le catalogueCréez et mettez à jour un canal de vente pour une marque dans le catalogue Infurnia.
- Delete a sales channel blocked by subscribersClear the subscriber block so a sales channel can be deleted, and know which channels can never be removed.
- Find a group by searching its nameLocate a group by searching for its name.
- Find and add brands on the admin portal's Brands pageUse the Org Brands, Global Brands and Deleted Brands tabs, search by brand name and add a brand from the top right of the Brands page.
- Find the Add From Warehouse button in a categoryOpen a category in the admin portal's Catalogue to reveal the Add From Warehouse button in its toolbar and add warehouse items.
- Fonctionnement des abonnements aux canaux entre les unités commercialesDécouvrez comment l'abonnement à un canal de vente public s'applique à l'ensemble de votre organisation et aux nouvelles unités commerciales.
- How designer-created personal SKUs workLearn how personal SKUs stay visible only to their creator until they are approved into the organisation catalogue.
- How personal designer-created SKUs stay privateLearn why SKUs a designer creates as personal items are visible only to their owner and never to admins or other designers.
- How tags behave when cloning SKUs and groupsLearn which tags carry over when you clone an SKU and which you must recreate when you clone a group.
- Link items to a global catalogue SKU you do not ownClone a global catalogue SKU into one of your own sub-categories so you can set links on the copy.
- Make a group owned so its items can be movedLearn why a group's contents cannot be moved until the group is owned.
- Model number is now compulsory when saving a catalogue SKUA model number is mandatory on a catalogue SKU.
- Move a SKU to an existing group of the same category typeMove a SKU into an existing group by picking the destination group from the SKU's settings menu, as long as both groups belong to the same category type.
- Abonnez-vous au canal de vente d'une marque pour ajouter ses articlesAjoutez du matériel ou des designs de marque à votre catalogue en vous abonnant au canal de vente de cette marque.
- Comprendre les onglets de la page Brands et l'absence des icônes de modification ou de suppressionDécouvrez en quoi les marques Org, Global et Deleted diffèrent, pourquoi les icônes de modification et de corbeille n'apparaissent que sur les marques de votre propre organisation, et comment ajouter une marque pour qu'elle devienne sélectionnable.
- Understand the subscription request lifecycle for sales channelsFollow a sales channel subscription request from submission through auto-approval or manual review to its final state, and learn how to undo an approved subscription.
- Understand what cloning a SKU copies and sharesSee how a cloned SKU gets its own copied material, models and image but keeps pointing at the original brand.
- Utiliser le filtre de marque et la sélection de groupes dans Add From WarehouseFiltrez l'entrepôt par marque, choisissez une sous-catégorie et cochez des groupes avant d'appliquer. Le filtre de marque reste actif jusqu'à sa réinitialisation.
- Use the Clone Sales channel mapping and Prices checkbox in bulk cloneTick the header checkbox to select every SKU's sales channel mapping and prices at once, and read its indeterminate state when only some rows are ticked.
- Pourquoi un SKU créé par un designer n'est pas dans le catalogueUn SKU que vous avez créé en tant que designer reste privé jusqu'à ce qu'un Catalog Manager l'approuve. Voici donc ce que l'approbation change.
Création et modification en masse40
- Modifier les SKU en masse au lieu de les modifier individuellementMettez à jour plusieurs SKU à la fois avec la fonction de modification en masse plutôt que de modifier chaque SKU individuellement.
- Modifier le prix de vente d'un SKU depuis la section des prixAppliquez la même modification de prix à plusieurs SKU à la fois via le flux CSV de modification en masse, au lieu de modifier un SKU à la fois.
- Bulk edit catalog prices via CSV download and uploadUpdate prices for many SKUs at once by downloading a CSV, editing the price columns, and uploading it back.
- Bulk edit SKUs to set dimensions and placementUpdate many SKUs at once by opening bulk edit for a category and editing their dimensions and placement.
- Bulk edit hardware SKUs and sales channel via CSVFilter and add hardware from the warehouse, then bulk edit individual SKUs, sales channel, price, margin and tax using CSV downloads.
- Bulk edit multiple SKUs at once via select all and bulk actionsSelect every SKU in the list and edit them together through Bulk Actions.
Tout afficher (40)
- Edit many catalogue items at once with bulk actions and CSVChange many catalogue items together with select all, bulk edit, or a CSV round trip instead of editing them one by one.
- Bulk edit wardrobe SKU structure to apply construction changesApply a construction change across many wardrobe SKUs at once instead of editing each unit individually.
- Enter catalogue SKU prices by bulk-edit file or on the SKUEnter prices for catalogue SKUs either by downloading, filling in and uploading the bulk-edit pricing file or by editing the price directly on the individual SKU.
- Bulk-create catalogue SKUs with the CSV template wizardDownload the Excel template from the Bulk Create via CSV wizard, fill it in category by category, and upload it to create SKUs in bulk.
- Bulk delete copied catalogue items via search and Bulk actionsIsolate copied catalogue entries with a search and remove them together, then clean up duplicate units in a cabinet.
- Delete many SKUs in bulkSelect the SKUs to remove, untick the ones to keep and run Bulk Delete from the Bulk Actions menu.
- Apply an updated construction style to existing unitsSelect the units, pull the updated style in with Import from Styles in Bulk Edit SKU Structure, then review and confirm the changes.
- Bulk Delete: delete SKUs and groups permanentlyClear unwanted SKUs and their groups from the catalogue with the Bulk Delete flow, knowing exactly what gets removed and what stays.
- Bulk edit catalogue pricing via CSVDownload a pricing CSV, edit only the editable values, and re-upload it so your changes are validated against the original snapshot, with Restore available if something goes wrong.
- Bulk edit SKUs: preview, modes and deleted SKUsSelect SKUs, choose individual or common editing, and publish the bulk edit while knowing which SKUs may drop out.
- Fill in the bulk upload sheet for catalogue itemsFill each row of the bulk upload sheet with the category, subcategory, group and SKU details the upload needs.
- Remove SKUs from a sales channel without deleting themUnmap a sales channel from selected SKUs in bulk instead of deleting them, and re-run bulk edits for SKUs added later.
- Save copied columns G and H as CSV to apply bulk material updatesUse a CSV file to bulk edit and update materials such as crown finishes in the system.
- Scope a bulk SKU-structure edit to a category or groupSelect the whole category or group so a bulk SKU-structure edit applies to every SKU inside it instead of editing them one by one.
- Select SKUs across a filtered or searched catalogue listNarrow the list with filters or search first, then select the shown SKUs knowing that changing them clears your selection.
- Archive Catalogue: request a daily catalog dump and download itRequest a point-in-time catalog dump, then download it as CSV or, when available, JSON.
- Bulk create SKUs in the grid and publish the ticked rowsAdd several SKUs at once by filling each row, ticking the rows you want, and publishing them to finalize the upload.
- Bulk edit base units in admin after creating a construction styleUpdate all base units at once with a bulk edit in admin after you create a construction style.
- Bulk edit SKUs across sales channels in the catalogueSelect your SKUs, choose the editing mode, tick the sales channels, then apply the change to all selected SKUs before publishing.
- Confirm sales channel updates when publishing a bulk editPublish a bulk edit with a newly mapped sales channel by confirming the update, and check CSV uploads against the attempt's own download before anything is sent.
- Enter and exit bulk-selection mode on the catalog pageTick SKU checkboxes to enter bulk-selection mode and use the header controls, Escape or the back-caret to leave it.
- Export the catalogue as a spreadsheetDownload the full catalogue as a spreadsheet, per business unit, and keep the download link fresh.
- How bulk create jobs run and report resultsLearn how a bulk create job is queued, processed row by row, and reported back to you by email.
- How bulk SKU structure edits are published and discardedLearn which fields get published, why the confirm button can stay disabled, and when edits are lost.
- Import a saved style into the bulk structure editorPick a saved style such as a kitchen base style and load its structure onto all selected units.
- Revert a bulk create job and understand its permanent hard deleteRevert a completed bulk create job to permanently hard-delete every SKU it created along with their prices, mappings, inventory, links, tags, properties and 3D models.
- Review and confirm a bulk deleteCheck the Bulk Delete Preview, optionally delete groups as well, and understand that catalogue deletions are permanent.
- Review edited fields and publish bulk SKU structure changesFilter to modified fields, review your edits, and confirm and publish them to every selected SKU.
- Run a bulk edit on selected SKUsChoose the editing mode in the bulk edit modal and set sales channel prices and tax per SKU or for all selected SKUs.
- Select warehouse items by subcategoryWhen adding items from the warehouse, clicking a subcategory selects all items under it.
- Set grain on multiple finishes at once with bulk editMark grain on several finishes together by selecting them in the catalogue and applying it once through bulk edit.
- Importer un CSV pour la création en masse : nom de la tentative, erreurs et avertissements, limite d'image de 5 MoImportez un fichier CSV ou Excel avec un ZIP de ressources facultatif pour créer des SKU en masse, et voyez quels résultats de validation bloquent l'import et lesquels ne font qu'avertir.
- Use the Bulk Actions menu in the admin catalogueOpen Bulk Edit, Bulk Clone, Bulk Edit via CSV, Bulk Clone via CSV and Bulk Create from the admin catalogue's Bulk Actions menu, selecting items first where required.
- Who receives the bulk-operation email and what the report containsLearn who gets the bulk upload or bulk edit email, what its attached report lists, and when bulk price changes take effect.
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- Find hardware items that no longer appear in the warehouseLearn why added SKUs and deprecated groups keep items out of the warehouse listing, and where to find them instead.
- Why an article number finds nothing in the catalogueLearn why an article number may not be searchable and how to find the item instead.
- Publish a designed unit to the admin catalogue from wardrobe level constructionSave a unit you designed into the catalogue by publishing it to admin from wardrobe level construction.
- Set default carcass and shutter material preferences for cabinets and wardrobesSave default carcass and shutter material preferences so kitchen and wardrobe cabinets in every new project start with them.
- Force refresh the SKU cache from the design portalRun the refresh action on the design portal, the preferred place to push admin catalogue changes to designs.
- Update hardware in old designs by refreshing SKU cacheRefresh the SKU cache so existing designs pick up changed hardware values without re-modelling.
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- Create separate SKUs per colour to avoid colour-selection confusionGive each colour its own SKU so designers only have to pick the correct one instead of skipping the colour step.
- Delete obsolete SKUs from the catalogue to avoid zero pricingDelete the old SKUs so they stop resolving to zero price.
- Comment les SKU composites déposent plusieurs meubles ensembleUn SKU composite vous permet de placer plusieurs meubles dans un seul SKU afin que toutes les unités arrivent ensemble dans leur disposition fixe.
- Reuse catalogue items in designsItems already added to the catalogue can be reused in designs.
- Comprendre pourquoi un SKU supprimé apparaît encore dans le pricing et la conceptionDécouvrez pourquoi un SKU qui n'existe plus dans le catalogue peut encore apparaître dans vos données de conception ou de pricing.
- Upload a 3D model to a hardware SKU via the 3D Model tabGive a hardware item a 3D model in designs by uploading the model file on its SKU's 3D Model tab.
- Add hardware options as SKUs with a display image per variantAdd hardware options such as shutter mechanisms in admin as SKUs and give each variant its own display image so designers can tell them apart and choose the correct one.
- Appliquer en masse un style de construction aux meubles sélectionnésAppliquez un style de construction à plusieurs meubles à la fois en les sélectionnant dans l'admin et en utilisant Bulk Actions.
- Créer un planning en ajoutant les champs SL number, ERP code, picture et SR numberAjoutez les champs requis SL number, ERP code, display picture et SR number pour créer un nouveau planning.
- Download SKUs from the warehouse into the catalogueDownload catalogue SKUs from the warehouse so they become available for use in designs.
- Open material settings via picker tool or item three-dot menuOpen a material's settings either from the item's three-dot menu or by picking the material in the viewport, then review what those settings control.
- Refresh design portal cache after changing linked SKU materialsSave the linked material change, then refresh the cache in the design portal settings so designs pick it up.
- Refresh SKU cache in old design to apply catalogue changesRefresh the SKU cache in an old design so catalogue or rule changes are picked up and the updated SKUs appear.
- Refresh SKU cache to restore global hardware in old designsRun a refresh SKU cache on old designs so they pull in the hardware logic originally set for the account.
- Enregistrer manuellement les personnalisations de SKU et définir la vignetteEnregistrez vos personnalisations de SKU en cliquant sur save, et définissez la vue actuelle comme vignette du SKU à ce moment.
- Upload 3D models in supported formats such as OBJAdd a custom 3D element by uploading a model in a supported format such as OBJ.
- View and edit SKU constraints in the admin portalOpen the admin portal to view and edit the constraints that define min/max cabinet width and depth for a component.
- Activate the 'from warehouse' option in the catalogueOpen any catalogue to make the 'from warehouse' option active.
- Add frequently used props to the admin portal or catalogueAdd frequently used props such as TV images or specific TV models to the admin portal or catalogue so every designer pulls the same prop.
- Add glass variants as separate catalogue entriesAdd frosted, tinted and other glass variants to the catalogue as separate entries.
- Admin Portal catalog stores models, units, materials and pricingLearn what backend data the Admin Portal holds under a catalog.
- Attach CAM and manufacturing details via a drive link on the SKUUpload a display image for a hardware SKU and link its CAM or manufacturing details from a drive in the SKU record.
- Change light placement from base to ceiling in SKU propertiesStop lights from being placed on the floor by switching their placement option from base to ceiling, one SKU at a time or in bulk.
- Nettoyez le catalogue en ne conservant que les éléments réellement utilisés par votre organisationRéduisez votre catalogue aux matériaux et à la quincaillerie réellement utilisés par votre organisation afin qu'il reste exact et gérable.
- Clone a group strip light in catalog hardware to make it visible in designSave the cloned group strip light in catalog hardware, then refresh the cache in design settings so the change appears in design.
- Control the entire catalogue from the admin portalUse the admin portal as the umbrella portal to control the entire catalogue.
- Create a new 3D SKU by grouping and uploading an OBJ fileCreate a 3D SKU by grouping it and uploading an OBJ file, keeping in mind which catalogue categories cannot hold 3D models.
- Delete a connector that is in use by cabinetsReplace a connector in every cabinet that uses it, then delete the now-unused connector.
- Enable the catalogue-side setting for glass shelf annotationsTurn on the catalogue-side setting so glass shelves appear in the annotation style used for shelf types.
- Find catalogue categories and filter them in the admin portalOpen a division under Catalogue to see its categories, then search and filter them to reach the right items.
- Fix an edgeband that no longer resolves after its linked SKU is deletedLearn why a design edgeband stops resolving to a valid catalogue SKU when the linked edgeband SKU is deleted from the catalogue admin.
- Fix a unit that behaves as the wrong typeCorrect a unit's placement value in the admin portal so it behaves as the right type.
- Hover over a SKU heading to see its full nameRead a truncated SKU name in full by hovering over its heading, and confirm which SKU is open from the properties panel.
- How the design-tool catalog tree hides empty categoriesLearn why the category tree in the design tool only shows divisions, categories and sub-categories that contain SKUs the designer can access.
- Make warehouse-only items visible to designersAdd warehouse items into the catalogue so designers can see and use them.
- Navigate the Catalogue menu in the admin portalOpen the Catalogue menu to reach the org's categories and drill into each category's subcategories page.
- Open the Component Editor from a SKU cardOpen a SKU's structure in the Component Editor to see its SKU Type and edit it with its own Save and Reset buttons.
- Pick catalogue items or customise missing ones in designPick and drop items that are in the client's catalogue, and design or customise anything missing directly in the design portal.
- Pre-build external drawer sets in the admin portal for reuseCreate external drawer sets in the admin portal and keep them ready so they can be reused.
- Publier un modèle de planning dans le catalogue pour tous les designersEnregistrez un planning de conception comme modèle, publiez-le dans le catalogue et permettez à chaque designer de le réutiliser dans de nouvelles conceptions.
- Recover a 'deleted' catalogue level and deprecate bottom-upLearn why a removed group, sub-category or category only disappears from pickers, how to bring it back, and the bottom-up order deprecation must follow.
- Rechargez la page avant de sélectionner des SKU après des modifications du catalogueAprès avoir modifié le catalogue, rechargez la page, puis accédez au catalogue des meubles et cochez les cases à côté des SKU concernés, tels que les caissons bas, les caissons de tiroirs et les caissons coulissants.
- Remplacer le modèle 3D d'un accessoire en le téléchargeant, en le modifiant et en le téléversant à nouveauModifiez le modèle 3D d'un accessoire tel qu'un panier ou un tiroir coulissant en téléchargeant le modèle existant, en le modifiant dans un outil de modélisation et en le téléversant à nouveau.
- Restrict the catalogue to the unit types your business usesEliminate the units your business does not use so users only see the relevant options.
- Run a catalogue search and read the resultsOpen the catalogue search, type a keyword, and understand how matches are ranked and scoped.
- Similar-named connectors can coexist in the catalogueLearn that two connectors with the same or a similar name can both exist in a catalogue, and that one appearing removed does not mean the other is gone.
- Understand catalogue image support for SKUsLearn that the catalogue only supports static SKU images uploaded in the admin catalogue.
- Use filter search to narrow laminates by brand and applySelect the matching entries and click Apply to narrow the catalogue list to just those items.
- Use Infernia's built-in 3D models in a client catalogueInfernia's own furniture library holds 3D models, including beds, kept separate from the client's KTO modular furniture.
- Use rattan designs and fabric materials from the catalogueFind the rattan designs and fabric materials already in the catalogue and use them in your designs.
- Use RSU to inspect the SKU behind a design componentFind out which SKU a design component actually uses by reading its details in RSU.
- Use the standard catalogue already availableA well-developed standard/default catalogue is already available to work from.
- What the catalogue storesLearn which model furniture, props, accessories and shutter designs the catalogue holds.