مساعدة Infurnia

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Design

Understand what each design level shows and hides

Learn how World, Building, Floor and Room levels scope the canvas and what disappears when you switch.

  1. The design canvas is always scoped to a level: World, Building, Floor, or Room. When you switch to a level, everything outside it is hidden automatically - other buildings and floors become invisible, and in Room view any wall that does not border the room, any item sitting outside the room boundary (pillars, beams, staircases, slabs, tilings, cabinets, etc.), and all roofs of that floor are hidden too. If items seem to have 'disappeared', first check which level you are in (shown in the level selector) and switch to a wider level such as Floor or World to see them again. The same camera position can show very different content depending on the selected level.

  2. The levels are switched from the globe/level selector at the top right of the design view.

  3. A design can hold multiple buildings.

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  4. Each building has its own floors.

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  5. Each floor contains rooms.

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  6. To see all floors of a building together, switch to the building level and open the 3D view.

  7. Individual floor slabs that are not wanted in the view can be deleted or cut out.